The Initiative Tracker plugin keeps combat encounters inside a note by turning an `encounter` code block into a live tracker for turn order and creature state. It lets you add creatures and NPCs, record health, armor class, status and initiative, then sort the list automatically as the fight moves forward. Identical creatures can be grouped together, renamed for clarity and added by fixed counts or dice rolls. The plugin also stores encounters so they can be reopened later instead of rebuilt each time. It can calculate creature experience points from level or challenge rating and it works with custom creatures as well as SRD entries supported through Fantasy Statblocks.
Obsidian plugins tagged with #combat-management. There are 3 plugins in this collection.
- Rank 15 years ago by Jeremy Valentine
- Rank 2a month ago by hay-kot
The TTRPG UI Toolkit plugin builds interactive character sheets and game master tools from YAML code blocks in markdown notes. Health components track HP, temporary HP, hit dice and death saves, while D&D 5e ability scores and skills calculate modifiers, saving throws, proficiency and expertise. Consumable trackers cover spell slots and other limited resources. Rest buttons reset health and consumables within the same note. An initiative tracker manages turn order, rounds, combatant HP and resources, with links to character or monster notes. Stat cards and spell panels display character values and casting details. Text fields can reference frontmatter, ability scores and skills through templates. Cards also support Daggerheart and other systems. There are 21 adjustable light and dark themes. Tracked state persists in a configurable vault JSON file, with each tracker requiring a unique state key.
- Rank 35 years ago by Beau Shinkle
The Generic Initiative Tracker plugin adds a combat tracker to the side pane and lets encounters be created directly from notes with an `encounter` code block. It handles players and creatures, supports optional HP, AC and initiative values, and can add multiple copies of the same creature while keeping duplicate names distinct. Combat can be started, stepped forward or backward, rerolled, reset, or stopped from the tracker view. Creature names can resolve like wiki links in rendered encounters, and notes tagged `#condition` can be pulled in as custom conditions. The plugin is a trimmed fork of a 5e focused tracker, so it drops system specific import features and keeps the encounter flow more system agnostic. Initiative formulas can also use dice expressions.