Wayfinder

by alas, poor ophelia
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New Plugin

Description

A Pathfinder 1e toolkit for Obsidian — character sheets, spellbook, equipment, and references, optimized for iPad. - This plugin has not been manually reviewed by Obsidian staff.

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Wayfinder

A Pathfinder 1st Edition character sheet that lives in Obsidian's right sidebar. Wayfinder keeps a full, rules-aware character — abilities, classes, combat, skills, spells, and gear — beside your notes, and is laid out for one-handed use on an iPad at the table.

Your character data is stored by the plugin itself, not in note frontmatter, so a sheet is not tied to any one note. Rules text stays as ordinary Markdown notes in your vault, which Wayfinder links to from the relevant places on the sheet.

The Wayfinder character sheet docked in the right sidebar, showing the Combat tab: a level 11 character with armor class, hit points, saving throws, resource pools, attack lines, and a grid of quick-action toggles.

Screenshots show two sample characters: Adarin, a level 11 Tiefling Paladin / Skald / Monk, and Maelis, a 13th-level Arcanist who stands in for a denser, full-arcane spellbook. The References tab is shown with the optional Carrel plugin enabled.

Wayfinder is a character sheet, not a character builder. It does not enforce prerequisites or cascade rules as you make choices. Aside from a few conveniences — picking a race fills in its racial traits, and adding a class seeds its resource pools and flags its class skills — it trusts you to build a legal (or house-legal!) character by the book, then does the math from there: armor class, saves, attack lines, skill totals, spell DCs, and the rest. You bring the rules knowledge; Wayfinder keeps the arithmetic correct and out of your way.

Installation

  1. Open Settings → Community plugins and turn off Restricted Mode if it is on.
  2. Click Browse, search for Wayfinder, and select Install.
  3. Click Enable.
  4. Open the sheet with the shield icon in the left ribbon, or run the command Wayfinder: Open sheet.

From BRAT (beta releases)

BRAT (the Beta Reviewers Auto-update Tool) installs and updates pre-release builds before they reach the Community Plugins directory — handy for trying new features early.

  1. Install BRAT from the Community Plugins browser and enable it.
  2. Open the command palette and run BRAT: Add a beta plugin for testing.
  3. Enter the repository: alas-poor-ophelia/wayfinder
  4. BRAT downloads the latest release and installs Wayfinder. Enable it under Settings → Community plugins.
  5. To update later, run BRAT: Check for updates to all beta plugins.

Manual

  1. Download main.js, styles.css, and manifest.json from the latest release.
  2. Copy them into <your vault>/.obsidian/plugins/wayfinder/.
  3. Reload Obsidian, then enable Wayfinder under Community plugins.

Quick start

  1. Run Wayfinder: Open sheet to dock the sheet in the right sidebar.
  2. Run Wayfinder: New character and give it a name. The configuration screen opens in the main pane.
  3. Under Character, set the race, ability scores, and one or more classes (with levels and archetypes).
  4. Under Skills, add the standard skill list and assign ranks.
  5. Close the configuration screen. The sidebar sheet now shows your computed armor class, saves, attacks, and skill totals.

Everything the sheet displays — armor class, save bonuses, attack lines, skill totals, spell DCs — is derived from what you enter. Derived numbers are never stored, so they stay correct as you change the underlying values.

Features

Character building

Build single-class or multiclass characters with archetypes, races, and racial heritages. Selecting a race fills in its size, speed, senses, ability adjustments, and spell-like abilities; heritages (such as the various tiefling and aasimar variants) layer their own traits on top. Hit points and most defenses are computed from your classes and ability scores, with manual overrides where you need them. A few archetypes are only partially implemented and are labelled partial when you pick one — they still work, but may need a detail or two added by hand (see Known limitations).

The character configuration screen showing the Identity section: name, race, a heritage dropdown with its trait block, the PC / Familiar / Companion type selector, base ability scores, and the first class row with its archetypes.

Combat

The Combat tab is the at-a-glance view you keep open during play:

  • Armor class, plus touch and flat-footed values, with CMB and CMD a tap away.
  • Hit points with a current/maximum tracker.
  • Fortitude, Reflex, and Will saves, each showing its breakdown.
  • Initiative, speed, and energy resistances.
  • Attack lines that derive from your equipped weapons — damage dice, enhancement, and ability modifiers are read from the gear you have equipped.

Quick actions and resource pools

Situational toggles — Power Attack, Fighting Defensively, Smite Evil, Charge, and so on — sit in a grid on the Combat tab. Tapping one applies its modifiers to the relevant numbers and cycles through any stages it has. A new character starts with the actions any character can take — Charge, Fighting Defensively, and the like — while class-specific ones wait on the bench; you choose which appear on the sheet, and you can build your own from a small set of effect types (modifiers, AC changes, extra damage dice, notes).

Resource pools track expendable resources such as Lay on Hands, Ki, Panache, or Channel Energy. A pool's maximum can be a fixed number, derived automatically from a class, or computed from a formula (for example, half your paladin level plus your Charisma modifier).

The Effects configuration screen showing the two-zone Quick Actions layout — actions on the sheet versus on the bench — above a list of resource pools with their per-pool maximums and source tags.

Skills

The Skills tab lists every skill colored by its governing ability, with the total modifier and a breakdown into ranks, ability modifier, and miscellaneous bonuses. Class skills are flagged and receive their bonus automatically.

The Skills tab listing skills by governing ability, each with its total modifier and a ranks / ability / misc breakdown.

Spells and the spell database

Wayfinder handles prepared, spontaneous, and hybrid casters, laying out each spell level with the right prepared counts or known markers and computing save DCs from your casting ability. Spell-like abilities, per-day uses, and metamagic are all tracked on the sheet.

The tab scales with the caster. A partial caster shows a short list; a full arcane caster shows a spellbook that runs from cantrips up through its highest level, with metamagic and per-level trackers. Below, Adarin's handful of Paladin / Skald spells and spell-like abilities sits beside Maelis the Arcanist's spellbook, laid out level by level from cantrips up:

A partial caster A full arcane caster
The Spells tab for a partial caster: spell-like abilities at the top, then a few known cantrips and first-level spells with slot trackers. The Spells tab for a 13th-level Arcanist: spell-like abilities, then known spells laid out level by level from cantrips through 5th, each with per-day trackers and metamagic.

A bundled database of more than 2,800 spells is searchable and filterable by class, level, school, components, source, and more. Add spells to a character with a click, and save sets of spells as named loadouts you can switch between.

The spell database showing a searchable, sortable table of spells with level, school, casting time, range, duration, components, save, spell resistance, and source columns.

Spell reference notes (optional)

Wayfinder bundles the spell database — the searchable table and the numbers behind every DC and slot — but not the full spell text. The complete set of per-spell reference notes (one Markdown file per spell, Open Game Content distributed under the OGL) runs to thousands of files, far past the size a plugin is allowed to bundle, so it ships separately.

To read spell descriptions in the sidebar, grab the note pack, drop the folder into your vault, and point Settings → Wayfinder → Spells folder at it. The spellbook then links each known spell straight to its description. Clone it:

git clone https://github.com/alas-poor-ophelia/wayfinder-rules.git

or download it as a ZIP from the repository page and unzip it into your vault. The notes are plain Markdown — yours to trim, annotate, or replace. None of this is required: without the pack, the database and every calculation still work; you just won't have the full spell text on tap.

Equipment

A bundled item catalog — 330 weapons, 65 armors, and over 3,000 magic items — is searchable and filterable, and items add to a character's inventory directly from the table. Equipped weapons become attack lines; equipped armor and magic items apply their bonuses automatically.

The equipment database on the Weapons tab, with columns for cost, damage, critical, range, weight, type, proficiency, category, and source, plus tabs for armor, magic items, custom items, and the forge.

The inventory itself supports quantities, weight and value, containers for nesting items, wand charges, currency, and an encumbrance readout. A separate party inventory holds shared loot, with its own currency pool and per-item owners.

A character's inventory The shared party inventory
A character's Gear subtab: items grouped by type with quantity, weight, value, and an encumbrance readout. The party inventory: a shared currency panel beside a list of loot with type badges, weights, values, owners, and a nested container.
The forge

The forge crafts custom magic weapons, armor, and shields the way the rulebook prices them. Pick a base item, choose an enhancement bonus from +1 to +5, then layer on special abilities — Flaming, Keen, Frost, Defending, and the rest of the standard tables. As you build, the forge tracks the effective bonus against the +10 cap, totals the price, and names the item for you. Save it and the forged item joins your custom-items list, ready to add to any character — where its modifiers apply exactly like any other piece of gear.

The forge: a result panel for a "+2 Keen Flaming Frost Longsword" showing its price and an effective bonus of +5 / +10, beside the base-item and enhancement selectors and a grid of special abilities with Flaming and Frost selected.

Familiars and companions

Alongside player characters, Wayfinder tracks familiars and animal companions as their own sheets. Link one to its master and it can draw hit points and base attack bonus from that character; companions use a level-driven statistics table for base attack, saves, natural armor, and ability gains.

References

Link rules notes from your vault to the relevant places on a sheet and read them without leaving the sidebar. References can be searched, pinned to a favorites rail, and ticked off where a note contains a checklist. If you also use the companion Carrel plugin, the References tab becomes a themed board of typed cards; without it, you get a built-in list view.

The References tab showing a search box, category filters, and a set of typed rule cards drawn from linked vault notes.

Configuration

Open Settings → Wayfinder:

  • Rules folder — where Wayfinder looks for the rules notes it links to.
  • Spells folder — where per-spell notes live, for linking from the spellbook. Point this at the spell reference-note pack or at your own spell notes.
  • Custom items file — the JSON file your forged items are saved to (created at the vault root on first save).
  • Elephant in the Room — a house-rule toggle. When on, the popular EiTR ruleset will be applied. BETA.
  • Use Carrel for References — shown when the Carrel plugin is installed; switches the References tab between the built-in list and the Carrel board.

Appearance

If you use the community Style Settings plugin, Wayfinder exposes its two accent colors (a deep red and a warm gold) and its three fonts (display, label, and body) for customization. A single toggle drops the brand styling entirely and inherits your active Obsidian theme's accent color and fonts instead.

Storage and sync

Character data is held in the plugin's own data.json; forged custom items are kept in a separate JSON file at your vault root. Both travel with the vault, so Wayfinder works with Obsidian Sync. When the data file changes underneath a running session — as it does after a sync — Wayfinder picks up the change rather than overwriting it.

Requirements

  • Obsidian on desktop or mobile. The sheet is built for a narrow sidebar and tuned for iPad-sized touch targets.
  • No other plugin is required. Style Settings (for theming) and Carrel (for the richer References board) are optional.

Known limitations

  • Wayfinder covers Pathfinder 1st Edition only.
  • The plugin doesn't bundle readable prose. You write and link your own rules notes; the full spell descriptions ship separately as an optional reference-note pack, since thousands of spell notes are far past a plugin's size budget. The spell and item databases it does bundle are statistical — levels, prices, components, and the like — for the searchable tables and the math.
  • The sidebar sheet shows one active character at a time.
  • Some archetypes are only partially implemented — they're labelled partial where you select them. A partial archetype still works and applies what it can; nothing breaks. But some of its details aren't wired into the math yet and may need to be added by hand — a missing resource pool under Effects → Resource pools, or a situational bonus as a quick action or custom buff.

Feedback

Bug reports and suggestions are welcome on the issue tracker. When reporting a calculation problem, the most useful thing to include is the character's classes, levels, and the specific number you expected versus the one shown.

License

Released under the MIT License. See LICENSE.