The Blueprint Renderer plugin enables users to render Unreal Engine Blueprint code as interactive visual diagrams directly within their notes. By leveraging the BlueprintUE Self-Hosted Edition's rendering engine, it ensures full compatibility with all node types and connections without requiring any complex setup. The plugin dynamically loads original rendering scripts and styles, maintaining a clean integration with minimal impact on Obsidian's styling. Its architecture prioritises simplicity, making it easier to maintain and less prone to conflicts.
BlueprintUE Self-Hosted Edition
🚀 What's Fixed:
- Layout Bug: Resolved the white square appearing at the top of blueprint containers
- Height Rendering Issue: Fixed the problematic fixed height constraints that were causing the rendering conflicts
🆕 New Features in v1.0.1:
- 📏 Draggable Height Resizer: Added a sleek, UE-style drag handle that allows you to adjust the container height by dragging
- ⚙️ Plugin Settings: You can now configure minimum and maximum height limits in the plugin settings panel
- 🎨 Enhanced UX:
- Smooth hover animations on the resize handle
- Auto-adaptive container height based on content
- Better visual feedback during resizing
📋 How to Update:
- Go to Settings → Community Plugins
- Find "Blueprint Renderer" and click Update
- Restart Obsidian
🔧 New Settings:
After updating, you can access the new height configuration options in:
Settings → Community Plugins → Blueprint Renderer → Options
You'll find settings for:
- Default Height
- Minimum Height
- Maximum Height
The drag handle will appear at the bottom of each blueprint container when you hover over it, allowing you to resize as needed while respecting your configured limits.
Please let me know if you encounter any issues with the new version or if you have feedback on the new features!
Full Changelog: https://github.com/goderyu/obsidian-blueprint-renderer/compare/1.0.0…1.0.1