Kuro Gamification

by Johannes Kaindl
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Score: 51/100

Description

Neurodivergence-friendly gamification for Obsidian: XP, levels, streaks with freeze tokens, deterministic loot, and gothic-cyberpunk lore. Off-by-default.

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0
stars
307
downloads
0
forks
41
days
8
days
16
days
0
total PRs
0
open PRs
0
closed PRs
0
merged PRs
0
total issues
0
open issues
0
closed issues
71
commits

Latest Version

17 days ago

Changelog

Changed

  • Requires Obsidian 1.13.0 or newer. The settings tab is now rendered declaratively by Obsidian itself from getSettingDefinitions(), which is the only render path left. If you are on an older Obsidian, stay on 1.2.0 — it keeps working; you just will not receive further updates until you upgrade the app.

Removed

  • The imperative display() fallback for Obsidian < 1.13, along with the collapsible, collapsed-by-default settings sections it drew. The declarative settings API has no equivalent for collapsing a group, so those sections are gone. On Obsidian 1.13 they were already gone in practice: the framework stops calling display() as soon as getSettingDefinitions() returns anything, so nothing that was still visible was removed. In exchange the settings are now indexed by Obsidian's global settings search.
  • The uiCollapsed setting (it only stored which sections were collapsed) and the vendored collapsible.ts / folder-suggest.ts modules, which lost their only caller. Folder fields keep their suggestions — Obsidian's own folder control provides them.